Daily coding
Java Basic : day 14 - AWT & SWING 8 : 마우스리스너 본문
마우스리스너 MouseLisner
- MouseListener 인터페이스를 상속받으면 마우스 속성을 제어하고 설정할 수 있다.
* 상속 시 오버라이딩 메소드
- e.getX(); ---> X 좌표의 값
- e.getY(); ---> Y 좌표의 값
// 마우스 클릭 했을 때
@Override
public void mousePressed(MouseEvent e) {
x = e.getX();
y = e.getY();
label.setText("x = " + x +", y = " + y);
}
@Override
public void mouseReleased(MouseEvent e) {
}
@Override
public void mouseEntered(MouseEvent e) {
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
// 마우스 드래그 할때
@Override
public void mouseDragged(MouseEvent e) {
x = e.getX();
y = e.getY();
label.setText("x = " + x +", y = " + y);
}
@Override
public void mouseMoved(MouseEvent e) {
label.setText("x = " + e.getX() +", y = " + e.getY());
// 레이블이 마우스를 따라다니도록 만들기
label.setBounds(x, y, 200, 50);
}
package day15.Lecture01_AWT.test13_mouseEvent;
import java.awt.Frame;
import java.awt.Label;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
// Mouse Event
// 마우스는 MouseListener 로 듣는다
public class WindowTest extends Frame implements WindowListener, MouseListener, MouseMotionListener {
Label label;
int x, y; // 마우스의 좌표값 확인할 변수
public WindowTest() {
// TODO Auto-generated constructor stub
setLayout(null);
label = new Label("x = y =");
label.setBounds(500, 100, 200, 30);
add(label);
setSize(800,600);
setLocation(0, 0);
addWindowListener(this);
setVisible(true);
// 마우스 리스너 추가해줘야함
addMouseListener(this);
addMouseMotionListener(this);
}
@Override
public void windowOpened(WindowEvent e) {
// TODO Auto-generated method stub
}
@Override
public void windowClosing(WindowEvent e) {
// TODO Auto-generated method stub
System.exit(0);
}
@Override
public void windowClosed(WindowEvent e) {
// TODO Auto-generated method stub
}
@Override
public void windowIconified(WindowEvent e) {
// TODO Auto-generated method stub
}
@Override
public void windowDeiconified(WindowEvent e) {
// TODO Auto-generated method stub
}
@Override
public void windowActivated(WindowEvent e) {
// TODO Auto-generated method stub
}
@Override
public void windowDeactivated(WindowEvent e) {
// TODO Auto-generated method stub
}
// MouseListener 이벤트 메소드
// mouseMoved :
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
}
// 마우스 클릭 했을 때
@Override
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
x = e.getX();
y = e.getY();
label.setText("x = " + x +", y = " + y);
}
@Override
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseDragged(MouseEvent e) {
// TODO Auto-generated method stub
x = e.getX();
y = e.getY();
label.setText("x = " + x +", y = " + y);
}
@Override
public void mouseMoved(MouseEvent e) {
// TODO Auto-generated method stub
label.setText("x = " + e.getX() +", y = " + e.getY());
// label.setBounds(x, y, 200, 50);
}
}
'Language > Java_basic' 카테고리의 다른 글
Java Basic : day 14 - AWT & SWING 10 : 체크박스와 라디오박스 (0) | 2019.12.08 |
---|---|
Java Basic : day 15 - AWT & SWING 9 : Table과 ScrollPane (0) | 2019.12.08 |
Java Basic : day 14 - AWT & SWING 7 : Window Change (0) | 2019.12.08 |
Java Basic : day 14 - AWT & SWING 6 : TextField & TextArea (0) | 2019.12.08 |
Java Basic : day 14 - AWT & SWING 5 : 버튼 Button (0) | 2019.12.08 |